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Gmod workshop utime time changer5/30/2023 ![]() ![]() It is wise to warn the audience in advance that everything happens for a reason! Once, an overheated player started to yell at me, pointing out some ‘mistakes’ in the rules. ![]() Of course, the more you practice, the better you will be at seeing the little differences between each team, and can guide them unnoticeably to find the right ways (or just a different way), the right behaviors and practices.Įxperience in facilitation comes in handy, especially during difficult times, as really anything can happen! Preparations, materials to print, and iteration level instructions are described with the main tasks and facilitation points. There are no slides, no theory presented, but the experience and the aha! effect is worth more than any literature! What makes a good facilitator?Īnyone can facilitate the workshop as the instructions are available as a Github project. After 4 or 5 iterations, with the help of one or two facilitators, the teams realize what behaviour, work methods and processes help them to excel, and beat their previous results. Then the teams can start working in short iterations of 5 minutes, followed by measurement of success in 2-3 minutes, and a 3-minute retrospective to discuss how to improve. The most important part is to describe (if needed), how the teams communicate with the stakeholders, what is an iteration, a backlog and a user story, and why do we need to improve through regular retrospectives. You can start with a short introduction, and a quick Agile development basics refreshment discussion, to set everyone on the same level of knowledge. It can be used for up to 20 participants.) While Dev team receives the rules of development, and the set of user stories (the backlog) they need to develop, Ops get instructions on how to build a platform, and how to deploy the received “applications” on top of it.Īll of this using common LEGO® bricks! (I usually use this classic set with 1500 pieces. The LEGO®4DEVOPS game ( the game was developed by Sébastien Fauvel, Cécile Especel and Didier Drouin under Creative Commons license ) is a 90-minute session, simulating the work environment of Dev and Ops teams. When one wants to educate culture, the C of the CALMS model of DevOps, it is not a surprise that gamification can be used to transfer the experience. He argues that without the spirit of play, civilization is impossible. Even animals did not wait for man to teach them their playing. ![]() In his book, Homo Ludens, the Dutch historian and cultural theorist Johan Huizinga suggests that play is primary to and a necessary condition of the generation of culture, as play is older than culture. The LEGO®4DEVOPS workshop can be used successfully by anyone to prepare the organization for change and to start your DevOps journey! Gamification and learning DevOps In many workshops at conferences, I’ve used gamification techniques and simple LEGO® bricks to teach the most important aspects of DevOps culture. Sharing the experience of DevOps is not easy, especially when you have only limited time and no technical environment available. The LEGO®4DEVOPS culture game uses gamification techniques and simple LEGO® bricks to teach the most important aspects of DevOps culture.
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